Home » Games News » Turning invisible drops all threat on any mobs you have built up
During the fade period, you can cast non hostile spells without breaking it (Blink, evocate, teleport, hearth). Any hostile action (including dots on you) while fading or buy mytheon gold invisible will break the effect.
Once the 8 second fade is over and you actually become invisible, doing anything besides moving will make you visible again. Turning invisible drops all threat on any mobs you have built up, which can be useful on certain raid fights.
Whether to use this or not depends on your target, and what you end up stealing depends a lot on luck. It has its uses in PvE as well; where you can take the time to use detect magic to figure out whether a certain mob has something worth stealing.
After a while, you will know which mobs have the useful buffs and use Spell steal at the right moments.
Fun trap, the snakes hit for about 20 damage and can apply several poisons to the target; Deadly Poison (75 dmg every 2 seconds for 15 seconds) Mind Numbing Poison (Cast time increased by 50% for 12 seconds) and Crippling Poison (-50% movement speed for 12 seconds).
They don’t apply all those poisons instantly though, it takes some time. Their melee damage really screws anyone trying to cast something non-instant.
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